<?xml version='1.0'?>

<gl_extension name="GLES_OES_depth_texture_cube_map" reg_no="136">
	<tokens>
		<token name="GL_DEPTH_COMPONENT" value="0x1902"/>
		<token name="GL_DEPTH_STENCIL_OES" value="0x84F9"/>
		<token name="GL_UNSIGNED_SHORT" value="0x1403"/>
		<token name="GL_UNSIGNED_INT" value="0x1405"/>
		<token name="GL_DEPTH24_STENCIL8_OES" value="0x88F0"/>
	</tokens>
</gl_extension>
